I take pride in designing and building beautiful, highly functional mobile apps that people enjoy using.
It's a language learning app built with Figma, Xcode, Swift, UIKit, CoreData, and StoreKit that aids in the learning of new languages. I was able to successfully submit multiple updates to the App Store after starting from the ground up.
Habitoo is an iOS app that features a basic habit tracker for tracking everyday goals and behaviours. Figma, Swift, SwiftUI, and CoreData were used to build it. I designed and developed this app, which was successfully released on the App Store.
It's an Android app for taking and editing selfies. It has a variety of features, including filters, drawing tools, the ability to add text to images, and the ability to crop, rotate, and change brightness, contrast, saturation, and hue. It was created with Android Studio and Java, and it was successfully released on the Google Play Store.
Using the Unity game engine and C#, I created Blast Of Struggle, a fantastic casual arcade game. It was an incredible opportunity and accomplishment to work with a game engine like Unity3D and release the game on the Google Play Store.
This quick and intuitive sketch app can unleash the full potential of your creativity, and it's compatible with all Android smartphones and tablets. It was incredibly difficult to create an app like SketchHD from the ground up and provide numerous features.
It's a Morango Languages app landing page with the most recent updates and support, made with the Bootstrap framework. I worked on the website from start to finish, from concept to construction to launch.